
package com.amaze.escape.blocks;

import org.lwjgl.util.vector.Vector2f;
import org.lwjgl.util.vector.Vector4f;

import com.amaze.escape.Helper;

/**
 * A glass block.
 * 
 * @author Amaze Team
 */
public class BlockGlass extends Block {

    @Override
    public boolean isBlockTypeTranslucent() {
        return true;
    }
    
    
    @Override
    public Vector2f getTextureOffsetFor(Block.SIDE side) {
       return Helper.getInstance().calcOffsetForTextureAt(1, 3);
    }
}
